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Divine Descent

Project Description:
This project is part of a module I have done during my 2nd Year in Digipen Institute of Technology. Lasting two trimesters, this project requires students to work in teams to create a 2D game.

Overview

Game Title: Divine Descent

Game Description:

Play as Amon-Ra, the Sun God, in the heart of ancient Egypt, a time of gods and pharaohs, trying to reclaim your lost divine essence and memories. Betrayed and cast down to the mortal realm by a cosmic conflict, you awaken as a diminutive form of your former self—a tiny bird with no recollection of your past glory. In a world dominated by the very gods who orchestrated your downfall, you must navigate a treacherous journey, uncover forgotten truths, and defy the odds to restore your place among the pantheon. Soar through a captivating tale of redemption and rise above the gods who sought to eclipse your legacy.

Theme:

  • Egyptian Themed RPG

  • Egyptian Gods

Genre:

  • Dungeon-crawler roguelike

  • Top-Down View

  • Action

Features:

  • Melee & Ranged Combat

  • Progressive Skill System

  • Rechargeable Attacks

  • Epic Boss Battle

  • Strategic Room Exploration

Roles
 

  • ​Art Lead

  • Lead Animator

  • User Interface Designer

  • Prototype Developer

Deliverables
 

  • High fidelity Unity prototype

  • Player, enemy & boss animations

  • Environment Art

  • Environment Animations

  • Game Interface & HUD

Project Specifications

Duration: 2 Trimesters ( 24 weeks )

Tools:

  • Procreate

  • Unity

Gameplay Video

Character Concept Art

Environment Concept Art

User Interface Design

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